Reflections on my first year back as a Dungeon Master.
Sometimes you don’t have time for a full campaign, or you want to try something new. That’s where one-shot adventures come into their own.
Virtual tabletops give the digital DM a host of tools to make the experience interesting for the players. You just need to think outside the box a bit.
As a general rule, I don’t give dungeon doors much thought as a DM. Sure, I’ve used a few intricate carvings here and there, or the odd talking door (I … Continue Reading Review: Deadly Dungeon Doors – DM’s Guild Product
Eyes of the Stone Thief is a huge tome of living dungeon goodness from Pelgrane Press for the 13th Age RPG. I delve inside the dungeon to end all dungeons.
When I returned to playing Role-playing games, I initially dipped my toes in the water by playing in a couple of play-by-post games. I felt that this would allow me … Continue Reading Tips to help improve your Play-by-Post RPG campaign
Welcome. In this first post, I wanted to acknowledge the reason for this blog even existing, as well as document the journey to where I am now in terms of … Continue Reading Returning to Role-Playing after 20+ years away
I look at which of the “Big Two” virtual tabletops is the best for the digital DM. It’s Roll20 v Fantasy Grounds in a head to head clash.