The “funhouse dungeon” is straight out of the old school and is much maligned but does it still have anything to offer the modern gamer?
I recently hit a major milestone in my return to DMing. 200 hours of games run. I reflect on the last 200 hours amd look forward to the next 200.
Some thoughts on speeding up the Wizard of Wines combat with the Twig Blights in Curse of Strahd.
How to write a character backstory that your DM might actually read.
How to prepare for your upcoming D&D session as a Dungeon Master. Some tips to make sure the session flows smoothly.
I reflect on the past year as a Dungeon Master and look forward to even more adventures in 2018.
I’ve been reading a fair bit of the core Dungeon World rulebook recently. I like the fact that it feels both old and new at the same time. As if … Continue Reading Back to Basics: Where My D&D Journey Began
How running Curse of Strahd has pushed my DM skills to the limit.
Recently, I’ve been playing more than writing about D&D, hence the long gap between posts. My long running (almost a year and a half) campaign had reached the point where … Continue Reading White Plume Mountain for 5e: A reflection.
I’ve not posted here for quite a while. This is both a bad thing and a good thing. Bad because obviously I want to maintain an audience and I think … Continue Reading Return of the Return of the Dungeon Master
Update: Since I wrote this post, I’ve run a few DCC sessions. I’ve written a new blog post about my experiences. I would recommend reading that after you’ve read this … Continue Reading Dungeon Crawl Classics RPG – Review
I recently wrote a post about being a digital Dungeon Master. In this short post, I want to focus on what I think are the key tools needed to be … Continue Reading Tools of the Digital DM
June the 10th will mark a year since my Lost Mine of Phandelver campaign began and as such a year since I started actively gaming again after a 23 year … Continue Reading Reflections on a year back in gaming
Since returning to tabletop roleplaying games, I’ve only once played at a real tabletop. That was at a convention. Most of the time I play using virtual tabletops – either … Continue Reading Being a digital Dungeon Master
This weekend I attended Conpulsion in Edinburgh for the first time. I say “for the first time”. In reality I’d attended it in it’s previous guise of Big Con back … Continue Reading Conpulsion 2017: Reflections
I wrote last week that I didn’t necessarily think that D&D Beyond would fly unless Wizards addressed the potential issue of double buying content. This week, those of us who … Continue Reading D&D Beyond – First Look at Wizards of the Coast’s Digital Toolset