Tomb of Annihilation is an exhilarating adventure set in the jungles of Chult, but this unique setting, and the hex crawl nature of the adventure isn’t without it’s problems.
Review of Dungeon Fog, an online, subscription based, mapping tool for role-playing games.
A brief look at the Winghorn Press adventure “Horror at Havel’s Cross”, a one-shot adventure for Dungeons and Dragons 5th Edition.
One page dungeons are a great way of creating quick adventures to run with your group. I look at what they are, how they came about, and the best way to approach writing one.
5 tips on becoming a better Dungeon Master. How to make your game more enjoyable for both your players, and yourself.
Finding good players for your online D&D game can be hit or miss. I explore some hints and tips for finding and sticking with a great party.
The commonly held view now seems to be that milestone levelling is the way to go during long campaigns. However, is milestone levelling really just a millstone round your neck?
I recently hit a major milestone in my return to DMing. 200 hours of games run. I reflect on the last 200 hours amd look forward to the next 200.
Some thoughts on speeding up the Wizard of Wines combat with the Twig Blights in Curse of Strahd.
How to write a character backstory that your DM might actually read.
How to prepare for your upcoming D&D session as a Dungeon Master. Some tips to make sure the session flows smoothly.
I reflect on the past year as a Dungeon Master and look forward to even more adventures in 2018.
I’ve been reading a fair bit of the core Dungeon World rulebook recently. I like the fact that it feels both old and new at the same time. As if … Continue Reading Back to Basics: Where My D&D Journey Began
How running Curse of Strahd has pushed my DM skills to the limit.