Old School Essentials is a fantastic reimagining of the B/X ruleset. While it doesn’t change the rules, it restructures them and presents them in a more user friendly format. I take a look at it in this post.
I take a look at the new D&D 5e Essentials kit from Wizards of the Coast. A fantastic product which goes beyond the
I reflect on three years of experience with Childhood Cancer and a great gaming project raising funds for Friends of Kids with Cancer – namely Matt and Harper Corley’s “Harper’s Tale”.
What do you need to consider when running a D&D game at a convention. In this post, I share some hints and tips that I’ve picked up over the years.
My thoughts on my recent foray into Dungeon Crawl Classics and how it compares to D&D 5th Edition from the Judge’s/DM’s perspective.
A reflection on spending more time at the physical gaming table having spent the last few years as a digital DM.
I look at “The Devil of Murder Cliffs”, a 5th Edition adventure from Frog God Games.
As my gaming group approach Castle Ravenloft for the beginning of the final chapter of Curse of Strahd, I look back at how the original Ravenloft adventure struck fear into me as a novice DM back in 1983.
I take a look at AAW Games latest release for the Fantasy Grounds virtual tabletop – Mini-Dungeon Tome – a collection of 128 short adventures for 5th Edition Dungeons & Dragons.
Kobold Press has consistently produced high quality products for a number of tabletop role-playing games for a number of years now. I’ve grown to love the Midgard setting which I … Continue Reading Review: 12 Peculiar Towers for 5th Edition – Kobold Press
Tomb of Annihilation is an exhilarating adventure set in the jungles of Chult, but this unique setting, and the hex crawl nature of the adventure isn’t without it’s problems.
Review of Dungeon Fog, an online, subscription based, mapping tool for role-playing games.
A brief look at the Winghorn Press adventure “Horror at Havel’s Cross”, a one-shot adventure for Dungeons and Dragons 5th Edition.
Why I’m doing a 24 hour non-stop RPG marathon to raise money for Edinburgh Children’s Hospital Charity.
One page dungeons are a great way of creating quick adventures to run with your group. I look at what they are, how they came about, and the best way to approach writing one.
I take a look at B/X inspired retro-clone Labyrinth Lord. Does it scratch the B/X itch? Or does descending armor class make me itchy all over?