Tomb of Annihilation is an exhilarating adventure set in the jungles of Chult, but this unique setting, and the hex crawl nature of the adventure isn’t without it’s problems.
Review of Dungeon Fog, an online, subscription based, mapping tool for role-playing games.
5 tips on becoming a better Dungeon Master. How to make your game more enjoyable for both your players, and yourself.
Finding good players for your online D&D game can be hit or miss. I explore some hints and tips for finding and sticking with a great party.
How to prepare for your upcoming D&D session as a Dungeon Master. Some tips to make sure the session flows smoothly.
Recently, I’ve been playing more than writing about D&D, hence the long gap between posts. My long running (almost a year and a half) campaign had reached the point where … Continue Reading White Plume Mountain for 5e: A reflection.
I recently wrote a post about being a digital Dungeon Master. In this short post, I want to focus on what I think are the key tools needed to be … Continue Reading Tools of the Digital DM
Since returning to tabletop roleplaying games, I’ve only once played at a real tabletop. That was at a convention. Most of the time I play using virtual tabletops – either … Continue Reading Being a digital Dungeon Master
I wrote last week that I didn’t necessarily think that D&D Beyond would fly unless Wizards addressed the potential issue of double buying content. This week, those of us who … Continue Reading D&D Beyond – First Look at Wizards of the Coast’s Digital Toolset
D&D Beyond looks like a welcome addition for the digital Dungeon Master but the proposed pricing model looks likely to kill it before it has a chance to flourish.