Finding good players for your online D&D game can be hit or miss. I explore some hints and tips for finding and sticking with a great party.
The commonly held view now seems to be that milestone levelling is the way to go during long campaigns. However, is milestone levelling really just a millstone round your neck?
The “funhouse dungeon” is straight out of the old school and is much maligned but does it still have anything to offer the modern gamer?
I recently hit a major milestone in my return to DMing. 200 hours of games run. I reflect on the last 200 hours amd look forward to the next 200.
Some thoughts on speeding up the Wizard of Wines combat with the Twig Blights in Curse of Strahd.
How to write a character backstory that your DM might actually read.
How to prepare for your upcoming D&D session as a Dungeon Master. Some tips to make sure the session flows smoothly.
I reflect on the past year as a Dungeon Master and look forward to even more adventures in 2018.
I’ve been reading a fair bit of the core Dungeon World rulebook recently. I like the fact that it feels both old and new at the same time. As if … Continue Reading Back to Basics: Where My D&D Journey Began
How running Curse of Strahd has pushed my DM skills to the limit.
I recently wrote a post about being a digital Dungeon Master. In this short post, I want to focus on what I think are the key tools needed to be … Continue Reading Tools of the Digital DM
June the 10th will mark a year since my Lost Mine of Phandelver campaign began and as such a year since I started actively gaming again after a 23 year … Continue Reading Reflections on a year back in gaming
Since returning to tabletop roleplaying games, I’ve only once played at a real tabletop. That was at a convention. Most of the time I play using virtual tabletops – either … Continue Reading Being a digital Dungeon Master
I wrote last week that I didn’t necessarily think that D&D Beyond would fly unless Wizards addressed the potential issue of double buying content. This week, those of us who … Continue Reading D&D Beyond – First Look at Wizards of the Coast’s Digital Toolset
Sometimes you don’t have time for a full campaign, or you want to try something new. That’s where one-shot adventures come into their own.
As a general rule, I don’t give dungeon doors much thought as a DM. Sure, I’ve used a few intricate carvings here and there, or the odd talking door (I … Continue Reading Review: Deadly Dungeon Doors – DM’s Guild Product