Tomb of Annihilation is an exhilarating adventure set in the jungles of Chult, but this unique setting, and the hex crawl nature of the adventure isn’t without it’s problems.
Review of Dungeon Fog, an online, subscription based, mapping tool for role-playing games.
5 tips on becoming a better Dungeon Master. How to make your game more enjoyable for both your players, and yourself.
Finding good players for your online D&D game can be hit or miss. I explore some hints and tips for finding and sticking with a great party.
The commonly held view now seems to be that milestone levelling is the way to go during long campaigns. However, is milestone levelling really just a millstone round your neck?
I recently hit a major milestone in my return to DMing. 200 hours of games run. I reflect on the last 200 hours amd look forward to the next 200.
Some thoughts on speeding up the Wizard of Wines combat with the Twig Blights in Curse of Strahd.
How to prepare for your upcoming D&D session as a Dungeon Master. Some tips to make sure the session flows smoothly.
Recently, I’ve been playing more than writing about D&D, hence the long gap between posts. My long running (almost a year and a half) campaign had reached the point where … Continue Reading White Plume Mountain for 5e: A reflection.
I’ve not posted here for quite a while. This is both a bad thing and a good thing. Bad because obviously I want to maintain an audience and I think … Continue Reading Return of the Return of the Dungeon Master
I recently wrote a post about being a digital Dungeon Master. In this short post, I want to focus on what I think are the key tools needed to be … Continue Reading Tools of the Digital DM
June the 10th will mark a year since my Lost Mine of Phandelver campaign began and as such a year since I started actively gaming again after a 23 year … Continue Reading Reflections on a year back in gaming
Virtual tabletops give the digital DM a host of tools to make the experience interesting for the players. You just need to think outside the box a bit.
As a general rule, I don’t give dungeon doors much thought as a DM. Sure, I’ve used a few intricate carvings here and there, or the odd talking door (I … Continue Reading Review: Deadly Dungeon Doors – DM’s Guild Product
Welcome. In this first post, I wanted to acknowledge the reason for this blog even existing, as well as document the journey to where I am now in terms of … Continue Reading Returning to Role-Playing after 20+ years away
I look at which of the “Big Two” virtual tabletops is the best for the digital DM. It’s Roll20 v Fantasy Grounds in a head to head clash.